R
Ramp: See ramping.
Ramping: 1. n. Also ramp. A mode of fire on electronic guns that allows
faster rates of fire. Basically, when the electronics of the paintgun recognize
that the player is trying to pull the trigger repeatedly it will automatically
start firing at a higher rate of fire. In most situations using ramping is
considered cheating. However some tournaments permit ramping but limit the
allowed maximum rate of fire. 2. v. To engage ramping.
Rate of fire: n. How fast a paintgun shoots or is capable of shooting, usually
measured in balls per second (bps), which is the number of paintballs fired
in one second.
Recball: n. (slang) An abbreviation for “recreational paintball.” A
term used for any style of paintball that is not a specified tournament or
tournament level. Usually there are no prizes for the winners.
Receiver: n. The portion of the gun in which flow of gas is controlled,
also referred to as the body of the gun. The receiver houses the valve(s)
and bolt. The barrel, trigger mechanism, air input, and grip or trigger frame
are attached to the receiver.
Referee: n. Just as in other sports, the final authority on the field. He
assesses penalties and tries to ensure fair play. It is a faux pas, though
not uncommon, to shoot a referee by accident. Shooting a referee on purpose
usually means a penalty and will generally gain one the enmity of his fellow
players (not to mention the enmity of the referee, which is not very smart).
Reg: n. See regulator.
Regulator: n. A mechanical device for controlling the pressure of gas in
a closed system. Regulators accept gas at a given input pressure and through
an arrangement of piston(s) and springs maintains a lower output pressure.
A regulator cannot have an output pressure higher than the input pressure.
Some regulators are adjustable and others have fixed output pressures. Regulators
are used on paintguns to limit propellant wastage and thus allow a greater
number of shots per fill.
Remote: n. A long hose which allows the player to separate the propellant
tank from the paintgun so that it can be carried elsewhere on the player's
person. Typically a long braided steel or coiled hose is used to connect
the gun to a tank carried on the player's back in a harness.
Respawn: v. Just like in the computer games, in some very long scenario
games a player who is eliminated may return to the game under certain conditions.
Usually, this means a set period of time spent in the dead box. Alternatively
players may respawn from the dead box at set intervals, or when a target
number of players is in the dead box. Finally, in some games designated “medics” may “heal” a
player, thus respawning him.
Response trigger: n. A device that can be installed in certain types of
paintguns that uses excess gas to reset the trigger, thus enabling a faster
rate of fire if you can find the sweet spot. Also known as R/T.
Rifling: n. See barrel rifling.
Rocker: n. A trigger that hinges in the middle instead of at the top and
is designed for use with two fingers. In theory a rocker trigger can be activated
repeatedly at a faster rate than a normal trigger, allowing a higher rate
of fire from a semi-automatic paintgun.
ROF: n. An abbreviation for rate of fire.
R/T: n. An abbreviation for response trigger.
Rupture Disk: n. See burst disk.