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| Re: Runaway E-Grip Quote:
First get a full tank to make sure it wasnt because it began to starve due to the low tank pressure. if you still get the runaway trigger, then increase debounce 5-10 ms units from factory or to around 15-20 ms total. Debounce does not affect performance in any way, it just gets rid of the trigger bounce issues that you are probably suffering from.
__________________ SilentDeath12886's Compilation of A-5 Projects http://www.a5og.net/5-photo-gallery/...tml#post125307The E-bolted A-5 http://www.a5og.net/5-mods-upgrades/...tml#post108414The X7 egrip retrofitted A-5 http://www.a5og.net/5-mods-upgrades/...tml#post122941The old A-5 http://www.a5og.net/showthread.php?t=5009The 98c backup http://www.a5og.net/showthread.php?t=5893 |
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| Re: Runaway E-Grip Your trigger could be just very sensitive that it is bouncing, even without air. But make sure the leaf springon the microswitch has a slight bend upwards. Ensure you have a good battery. Does it do it an any otherm ode besides turbo, ie, burst, ramping or response modes?
__________________ SilentDeath12886's Compilation of A-5 Projects http://www.a5og.net/5-photo-gallery/...tml#post125307The E-bolted A-5 http://www.a5og.net/5-mods-upgrades/...tml#post108414The X7 egrip retrofitted A-5 http://www.a5og.net/5-mods-upgrades/...tml#post122941The old A-5 http://www.a5og.net/showthread.php?t=5009The 98c backup http://www.a5og.net/showthread.php?t=5893 |
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| Re: Runaway E-Grip Well the spring on microswitch is slighlty bend upwards. But is it enough I cant say with sure. For the other modes.. Semi, ramping and burst are ok. No full auto. Only response and turbo. ![]() |
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| Re: Runaway E-Grip Quote:
Ok lets go from the start. I hope i understand the your qustions. I have got the whole egrip not the board only. When I was looking in the difference inside of my mech grip I saw that what you say about oval hole and the round one. I ofcourse used the original I got in the egrip. The round one. The trigger itself has no metal parts its all plastic and its different that one in mech trigger. more simple if I may say. |
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| Re: Runaway E-Grip Good, you have the right trigger. The wrong trigger would have a brass piece on the back. Have you tried increasing the debounce? When you are in three round burst does it work normally? I don't know if I saw that in your posts. Its hard to tell if its working right in full auto. In turbo if you pull the trigger and hold it, does it just shoot once? Does it do nothing when you release it? If in turbo or response you pull the trigger and hold it and it goes into full auto this is a board problem. This means you need to call tippmann. If you did not purchase the board brand new don't worry. Tippmann will back it up anyway!
__________________ If vegetables are bad and some people are bad, then are some people vegetables? |
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| Re: Runaway E-Grip You have answered well. I was just trying to cover everything. That was just a few problems that I had. Does the different modes work without the marker gassed? If so, then the problem is with the mechanical part of the marker. If the different modes do not funtion without the marker gassed, then the problem lies in the board/electronics. I know they have problems with the WAS boards. That is why I prefer/use the APE boards. You can send it back to Tippmann and they will usually fix or replace the defective piece.
__________________ "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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| Re: Runaway E-Grip Quote:
No problems in first 3 mods. Only in last 2. thats response and turbo. And not going full auto when i pull the trigger full but when not reallise is completly. So if i keep in in lets say some middle position. Not fully pulled but not fully realised i get something like a sweet spot on RT. It just goes full auto sometimes indefently if I dont move my finger or until i pull it again. here is the small video I just took where you can see and hear when i goes to full auto for a second or two.. Hard to record with one hadn and the other shoting. About programing it.. Whell shouldnt it in Default mod work pefrect? I have trided rasing debounce to 20ms but it has no effect. Also puting ROF to 15. no effect. YouTube - Runaway shots here it is |