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| Originally Posted by Party of A-5  .. Well you gonna vote for one? 
You see there are hundreds of combos/tactics you can use, so I had to be pretty limited and give general choices! |
Well if you are going to be so mean about it:
My vote would be get in close becouse all the other Tactics I posted have the end goal of getting in close and personal for some good gun-fighting.
I really didn't like to pick one becouse Tactics are fluid movements to an ever changing situation you can't be confined to just a standard move.
Quote:
| Originally Posted by CameronB
Of course, it's not guaranteed that your "rental" players are n00bs, some might their own guns, but weren't planning on playing that day, or down for maintenance, etc.... |
An entire team of people who all have gun problems, or all just randomly show up enforce w/out thier gear still won't be someone I am going to put all my trust in getting things done.
If the rest were new and some happen to be expirenced just not have thier gear then they are an amalgamation of shooters who do not work together consisntently and don't get my vote of confidence to organize and execute together w/out problems.
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| Originally Posted by CameronB And if they are n00bs, then giving them the chance to flank and make a kill is a serious ego boost... Could be a great way to make sure that your team has fun. |
They would absolutely get to assault, they would be sent on thier own intiatlly and then take up positions to return the favaor I gave them of cover fire to move up...we would attack together.
I may formulate the assault but it would be them I would let feel good about the victory...which is always an ego boost.
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| Originally Posted by CameronB I'd like to think that Paintball has less to do with ensuring victory, and more to do with making sure people have fun. |
You are right paintball is about fun, but it sure is funner when you walk off the field the victor and not the vanquished.