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View Poll Results: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds
Yes 125 37.43%
No 179 53.59%
Never played such role 30 8.98%
Voters: 334. You may not vote on this poll

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  #21 (permalink)  
Old 11-14-2006, 02:00 PM
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Cheers Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

I carry out 4 pods of 100 and a full hopper of 200 which in my style of play is more than plenty. Even in a suppression role I can easily keep heads down at 12 bps or less or simply ticking off 5 or 6 rounds from semi-auto. Usually 6-12 well placed shots is just as effective as a string of 50-100 rounds. This amount of ammunition keeps me agile for point, flanking or CQB but also capable of playing a cover or sniper role. Versatility and mobility are key. In my opinion (my opinion only), there is a fine line between "having enough" and "having too much."

I learned this game playing with 90 rounds in 10 round tube loaders and a single cocking pistol, so I'm not keen on spraying hundreds or thousands of rounds in a game (Albeit fun from time-to-time!). That's not to take anything away from anyone who likes to lay down a stream of paint. It's all personal preference and style.
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Old 11-16-2006, 11:18 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

a lot of you guys must bust out a lot of cash if you go through almost 1/4 a case in 30 minutes hehe.


I guess I have to ramp up my rate of fire. I'm more of the aim if you know your shot is gonna have a good chance of hitting kind of guy, and even if im laying cover i'll use my paint sparsely. I like to play peek a boo with people, make them think its good to raise their heads, and then bam more paint their way hehe.


but I have faced enemies who are teams in regular rec ball, where theres so many rounds coming at me, im face in the dirt behind cover and get hit 10 times at once. I wonder if I can afford getting grip that allows me to shoot quicker.. rofl.
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Old 11-20-2006, 01:16 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

Nope, I say not enough. It's always better to have to much ammo and not need it, then to need more and not have it. Besides, has anyone ever lost a game because they had TOO MUCH paint? Bottom line, not enough paint will kill you quicker than too much. Carry as much as you can.
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Old 11-21-2006, 12:13 AM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

why wouldn't 400 rounds be sufficient for 30 minutes?

i use maybe 400 rounds during a 26 hour scenair game this past spring...and managed to loose track of kills


whats actually important here is to carry enough paint for your playing style. are you heavy on the trigger? shoot at anything that twitches? or are you more careful in picking your shots?

also, if you carry as much paint on you as you can shoot with 1 full air tank to start the day, you will find yourself not running out of one of the other as much.

does your tank shoot 1000 rounds before going empty? start the day with 800 rounds in your hopper and pods. this is a way to tell when you need to refill the tanks as well. plus, you can always borrow a pod of paint on the field. how many times have you been able to borrow a tank?

it would be foolish to carry more paint that you can actually shoot. unless you are in the practice of giving away pods to players. kind of like a water boy

why carry the weight when you can't possibly shoot it if you were to stay on the field long enough? lighten your load, carry what you can shoot.
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Last edited by Millslane : 11-21-2006 at 12:18 AM.
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Old 11-21-2006, 12:21 AM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

Interesting....Myself,I go hopper fully loaded & 4-140 pods & 2-50 pods in my pockets,and yes it does depend on many factors,and when i'm playing I usually like to be the "berserker" who charges down & devil-may-care,you know?but other times I like to play the sniper or supporting role-usually when it's a sparse playing field.again it all boils down to individual preference.
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Old 11-21-2006, 01:18 AM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

You know, in my opinion, it all depends on the player and thier mood.

Doing walk on games, and even sceanrio, I do alot of suppressing and cover fire. Since my back got worse, I tend to only carry two 140 round pods on me into the field. I can carry as many as eight pods, but dont do that much any more. You use burst fire, not constant to keep them pinned.

If you are smart with your firing, and placement, that is enough for a support role. Rate of fire intimidates, but popping four or five rounds close to the bad guy who is getting froggy tends to keep his head down. Never fails to make someone dunk when they hear those balls swoosh by a foot over their head. I normally dont unload until my guys are flanking or making a critical move. But of course that is an old technique that everone knows. The danger is that they know a move has to be being made by the oposition.

The two times to get worried, is when you dont hear any shooting, and when you hear way too much shooting. Someone is making a move.

Now dont get me wrong. If I am feeling good, I will take out four to six 140 round pods and burn them up in a fifteen minute game woodsball game. I did get in this game to shoot lots and lots of paint.
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Old 11-21-2006, 04:06 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

From my own personal experience, 400rnds is not enough for 30mins of play. I run with 6 Dye Lock Pods which I believe to carry 160rnds each and my Hopper carries close to 200. I play at Skirmish USA most of the times and I play mid field in all our tactics. Yes, I do use a E-grip set to 10bps and I run through paint like water. Playing a supporting position requires me to lay down paint to keep the enemy's head down so they can't see that we're moving in on them/flanking. Don't get me wrong, I pick my shots also but when called to cover a person...yeah, my hopper goes dry in minutes. So, if I can run through two pods and what was in my hopper in close to 10minutes, I wouldn't last 30mins with 400rnds.
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Old 11-21-2006, 07:00 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

Quote:
Originally Posted by Millslane
why wouldn't 400 rounds be sufficient for 30 minutes?

i use maybe 400 rounds during a 26 hour scenair game this past spring...and managed to loose track of kills


whats actually important here is to carry enough paint for your playing style. are you heavy on the trigger? shoot at anything that twitches? or are you more careful in picking your shots?

also, if you carry as much paint on you as you can shoot with 1 full air tank to start the day, you will find yourself not running out of one of the other as much.

does your tank shoot 1000 rounds before going empty? start the day with 800 rounds in your hopper and pods. this is a way to tell when you need to refill the tanks as well. plus, you can always borrow a pod of paint on the field. how many times have you been able to borrow a tank?

it would be foolish to carry more paint that you can actually shoot. unless you are in the practice of giving away pods to players. kind of like a water boy

why carry the weight when you can't possibly shoot it if you were to stay on the field long enough? lighten your load, carry what you can shoot.


Well, my marker does shoot about 1000 rounds on a tank of air, so I carry 1,000 rounds. Do I always NEED 1000 rounds? No, But I might - and every once in a while I do. Do I loan out pods like a "water boy"? Yeah, if my team member is low or out of paint I will always hook him up to keep him in the game longer. An extra pod might just be the difference in a close game. My point is every game is always different so it is impossible to predict exactly how much paint you will need. Therefore, I say go with too much rather than too little. Also, if an extra pound or two in paint is an issue, head to the gym ASAP.
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Old 11-21-2006, 07:26 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

Yes and no, for me.
Depends on how skilled the opposition is, and how fast their markers are firing.

If they are shooting an extremely fast marker, then no, it isnt enough, for obvious reasons.
If they're shooting a plinker, then ya, 400 is more'n enough.
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Old 11-22-2006, 04:51 PM
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Re: Support Role: Are 400 Rounds Sufficient For 30 Minutes Rounds

Quote:
Originally Posted by Marmaduke
I'm going to say no as whenever I envision a support role, I see a guy laying down as much fire as he can on every enemy he can see. While I'm covering someone, I'll be letting a string rip and can go through a lot of paint, way more than 400 roiunds are needed for thirty minutes.

How Marmaduke explains it is how the typical support position is filled. Support lays continuous coverfire, to allow the frontman continue a forward progression towards the target. Continuous doesn't necessarily mean full auto or burst either.
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